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__extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n if (typeof b !== \"function\" && b !== null)\n throw new TypeError(\"Class extends value \" + String(b) + \" is not a constructor or null\");\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/Map\n */\nimport CompositeMapRenderer from './renderer/Composite.js';\nimport PluggableMap from './PluggableMap.js';\nimport { assign } from './obj.js';\nimport { defaults as defaultControls } from './control.js';\nimport { defaults as defaultInteractions } from './interaction.js';\n/**\n * @classdesc\n * The map is the core component of OpenLayers. For a map to render, a view,\n * one or more layers, and a target container are needed:\n *\n * import Map from 'ol/Map';\n * import View from 'ol/View';\n * import TileLayer from 'ol/layer/Tile';\n * import OSM from 'ol/source/OSM';\n *\n * var map = new Map({\n * view: new View({\n * center: [0, 0],\n * zoom: 1\n * }),\n * layers: [\n * new TileLayer({\n * source: new OSM()\n * })\n * ],\n * target: 'map'\n * });\n *\n * The above snippet creates a map using a {@link module:ol/layer/Tile~TileLayer} to\n * display {@link module:ol/source/OSM~OSM} OSM data and render it to a DOM\n * element with the id `map`.\n *\n * The constructor places a viewport container (with CSS class name\n * `ol-viewport`) in the target element (see `getViewport()`), and then two\n * further elements within the viewport: one with CSS class name\n * `ol-overlaycontainer-stopevent` for controls and some overlays, and one with\n * CSS class name `ol-overlaycontainer` for other overlays (see the `stopEvent`\n * option of {@link module:ol/Overlay~Overlay} for the difference). The map\n * itself is placed in a further element within the viewport.\n *\n * Layers are stored as a {@link module:ol/Collection~Collection} in\n * layerGroups. A top-level group is provided by the library. This is what is\n * accessed by `getLayerGroup` and `setLayerGroup`. Layers entered in the\n * options are added to this group, and `addLayer` and `removeLayer` change the\n * layer collection in the group. `getLayers` is a convenience function for\n * `getLayerGroup().getLayers()`. Note that {@link module:ol/layer/Group~LayerGroup}\n * is a subclass of {@link module:ol/layer/Base~BaseLayer}, so layers entered in the\n * options or added with `addLayer` can be groups, which can contain further\n * groups, and so on.\n *\n * @api\n */\nvar Map = /** @class */ (function (_super) {\n __extends(Map, _super);\n /**\n * @param {import(\"./PluggableMap.js\").MapOptions} options Map options.\n */\n function Map(options) {\n options = assign({}, options);\n if (!options.controls) {\n options.controls = defaultControls();\n }\n if (!options.interactions) {\n options.interactions = defaultInteractions({\n onFocusOnly: true,\n });\n }\n return _super.call(this, options) || this;\n }\n Map.prototype.createRenderer = function () {\n return new CompositeMapRenderer(this);\n };\n return Map;\n}(PluggableMap));\nexport default Map;\n//# sourceMappingURL=Map.js.map","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n if (typeof b !== \"function\" && b !== null)\n throw new TypeError(\"Class extends value \" + String(b) + \" is not a constructor or null\");\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/Object\n */\nimport Event from './events/Event.js';\nimport ObjectEventType from './ObjectEventType.js';\nimport Observable from './Observable.js';\nimport { assign, isEmpty } from './obj.js';\nimport { getUid } from './util.js';\n/**\n * @classdesc\n * Events emitted by {@link module:ol/Object~BaseObject} instances are instances of this type.\n */\nvar ObjectEvent = /** @class */ (function (_super) {\n __extends(ObjectEvent, _super);\n /**\n * @param {string} type The event type.\n * @param {string} key The property name.\n * @param {*} oldValue The old value for `key`.\n */\n function ObjectEvent(type, key, oldValue) {\n var _this = _super.call(this, type) || this;\n /**\n * The name of the property whose value is changing.\n * @type {string}\n * @api\n */\n _this.key = key;\n /**\n * The old value. To get the new value use `e.target.get(e.key)` where\n * `e` is the event object.\n * @type {*}\n * @api\n */\n _this.oldValue = oldValue;\n return _this;\n }\n return ObjectEvent;\n}(Event));\nexport { ObjectEvent };\n/***\n * @template Return\n * @typedef {import(\"./Observable\").OnSignature &\n * import(\"./Observable\").OnSignature &\n * import(\"./Observable\").CombinedOnSignature} ObjectOnSignature\n */\n/**\n * @classdesc\n * Abstract base class; normally only used for creating subclasses and not\n * instantiated in apps.\n * Most non-trivial classes inherit from this.\n *\n * This extends {@link module:ol/Observable~Observable} with observable\n * properties, where each property is observable as well as the object as a\n * whole.\n *\n * Classes that inherit from this have pre-defined properties, to which you can\n * add your owns. The pre-defined properties are listed in this documentation as\n * 'Observable Properties', and have their own accessors; for example,\n * {@link module:ol/Map~Map} has a `target` property, accessed with\n * `getTarget()` and changed with `setTarget()`. Not all properties are however\n * settable. There are also general-purpose accessors `get()` and `set()`. For\n * example, `get('target')` is equivalent to `getTarget()`.\n *\n * The `set` accessors trigger a change event, and you can monitor this by\n * registering a listener. For example, {@link module:ol/View~View} has a\n * `center` property, so `view.on('change:center', function(evt) {...});` would\n * call the function whenever the value of the center property changes. Within\n * the function, `evt.target` would be the view, so `evt.target.getCenter()`\n * would return the new center.\n *\n * You can add your own observable properties with\n * `object.set('prop', 'value')`, and retrieve that with `object.get('prop')`.\n * You can listen for changes on that property value with\n * `object.on('change:prop', listener)`. You can get a list of all\n * properties with {@link module:ol/Object~BaseObject#getProperties}.\n *\n * Note that the observable properties are separate from standard JS properties.\n * You can, for example, give your map object a title with\n * `map.title='New title'` and with `map.set('title', 'Another title')`. The\n * first will be a `hasOwnProperty`; the second will appear in\n * `getProperties()`. Only the second is observable.\n *\n * Properties can be deleted by using the unset method. E.g.\n * object.unset('foo').\n *\n * @fires ObjectEvent\n * @api\n */\nvar BaseObject = /** @class */ (function (_super) {\n __extends(BaseObject, _super);\n /**\n * @param {Object} [opt_values] An object with key-value pairs.\n */\n function BaseObject(opt_values) {\n var _this = _super.call(this) || this;\n /***\n * @type {ObjectOnSignature}\n */\n _this.on;\n /***\n * @type {ObjectOnSignature}\n */\n _this.once;\n /***\n * @type {ObjectOnSignature}\n */\n _this.un;\n // Call {@link module:ol/util.getUid} to ensure that the order of objects' ids is\n // the same as the order in which they were created. This also helps to\n // ensure that object properties are always added in the same order, which\n // helps many JavaScript engines generate faster code.\n getUid(_this);\n /**\n * @private\n * @type {Object}\n */\n _this.values_ = null;\n if (opt_values !== undefined) {\n _this.setProperties(opt_values);\n }\n return _this;\n }\n /**\n * Gets a value.\n * @param {string} key Key name.\n * @return {*} Value.\n * @api\n */\n BaseObject.prototype.get = function (key) {\n var value;\n if (this.values_ && this.values_.hasOwnProperty(key)) {\n value = this.values_[key];\n }\n return value;\n };\n /**\n * Get a list of object property names.\n * @return {Array} List of property names.\n * @api\n */\n BaseObject.prototype.getKeys = function () {\n return (this.values_ && Object.keys(this.values_)) || [];\n };\n /**\n * Get an object of all property names and values.\n * @return {Object} Object.\n * @api\n */\n BaseObject.prototype.getProperties = function () {\n return (this.values_ && assign({}, this.values_)) || {};\n };\n /**\n * @return {boolean} The object has properties.\n */\n BaseObject.prototype.hasProperties = function () {\n return !!this.values_;\n };\n /**\n * @param {string} key Key name.\n * @param {*} oldValue Old value.\n */\n BaseObject.prototype.notify = function (key, oldValue) {\n var eventType;\n eventType = \"change:\".concat(key);\n if (this.hasListener(eventType)) {\n this.dispatchEvent(new ObjectEvent(eventType, key, oldValue));\n }\n eventType = ObjectEventType.PROPERTYCHANGE;\n if (this.hasListener(eventType)) {\n this.dispatchEvent(new ObjectEvent(eventType, key, oldValue));\n }\n };\n /**\n * @param {string} key Key name.\n * @param {import(\"./events.js\").Listener} listener Listener.\n */\n BaseObject.prototype.addChangeListener = function (key, listener) {\n this.addEventListener(\"change:\".concat(key), listener);\n };\n /**\n * @param {string} key Key name.\n * @param {import(\"./events.js\").Listener} listener Listener.\n */\n BaseObject.prototype.removeChangeListener = function (key, listener) {\n this.removeEventListener(\"change:\".concat(key), listener);\n };\n /**\n * Sets a value.\n * @param {string} key Key name.\n * @param {*} value Value.\n * @param {boolean} [opt_silent] Update without triggering an event.\n * @api\n */\n BaseObject.prototype.set = function (key, value, opt_silent) {\n var values = this.values_ || (this.values_ = {});\n if (opt_silent) {\n values[key] = value;\n }\n else {\n var oldValue = values[key];\n values[key] = value;\n if (oldValue !== value) {\n this.notify(key, oldValue);\n }\n }\n };\n /**\n * Sets a collection of key-value pairs. Note that this changes any existing\n * properties and adds new ones (it does not remove any existing properties).\n * @param {Object} values Values.\n * @param {boolean} [opt_silent] Update without triggering an event.\n * @api\n */\n BaseObject.prototype.setProperties = function (values, opt_silent) {\n for (var key in values) {\n this.set(key, values[key], opt_silent);\n }\n };\n /**\n * Apply any properties from another object without triggering events.\n * @param {BaseObject} source The source object.\n * @protected\n */\n BaseObject.prototype.applyProperties = function (source) {\n if (!source.values_) {\n return;\n }\n assign(this.values_ || (this.values_ = {}), source.values_);\n };\n /**\n * Unsets a property.\n * @param {string} key Key name.\n * @param {boolean} [opt_silent] Unset without triggering an event.\n * @api\n */\n BaseObject.prototype.unset = function (key, opt_silent) {\n if (this.values_ && key in this.values_) {\n var oldValue = this.values_[key];\n delete this.values_[key];\n if (isEmpty(this.values_)) {\n this.values_ = null;\n }\n if (!opt_silent) {\n this.notify(key, oldValue);\n }\n }\n };\n return BaseObject;\n}(Observable));\nexport default BaseObject;\n//# sourceMappingURL=Object.js.map","/**\n * @module ol/ObjectEventType\n */\n/**\n * @enum {string}\n */\nexport default {\n /**\n * Triggered when a property is changed.\n * @event module:ol/Object.ObjectEvent#propertychange\n * @api\n */\n PROPERTYCHANGE: 'propertychange',\n};\n/**\n * @typedef {'propertychange'} Types\n */\n//# sourceMappingURL=ObjectEventType.js.map","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n if (typeof b !== \"function\" && b !== null)\n throw new TypeError(\"Class extends value \" + String(b) + \" is not a constructor or null\");\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/Observable\n */\nimport EventTarget from './events/Target.js';\nimport EventType from './events/EventType.js';\nimport { listen, listenOnce, unlistenByKey } from './events.js';\n/***\n * @template {string} Type\n * @template {Event|import(\"./events/Event.js\").default} EventClass\n * @template Return\n * @typedef {(type: Type, listener: (event: EventClass) => ?) => Return} OnSignature\n */\n/***\n * @template {string} Type\n * @template Return\n * @typedef {(type: Type[], listener: (event: Event|import(\"./events/Event\").default) => ?) => Return extends void ? void : Return[]} CombinedOnSignature\n */\n/**\n * @typedef {'change'|'error'} EventTypes\n */\n/***\n * @template Return\n * @typedef {OnSignature & CombinedOnSignature} ObservableOnSignature\n */\n/**\n * @classdesc\n * Abstract base class; normally only used for creating subclasses and not\n * instantiated in apps.\n * An event target providing convenient methods for listener registration\n * and unregistration. A generic `change` event is always available through\n * {@link module:ol/Observable~Observable#changed}.\n *\n * @fires import(\"./events/Event.js\").default\n * @api\n */\nvar Observable = /** @class */ (function (_super) {\n __extends(Observable, _super);\n function Observable() {\n var _this = _super.call(this) || this;\n _this.on =\n /** @type {ObservableOnSignature} */ (_this.onInternal);\n _this.once =\n /** @type {ObservableOnSignature} */ (_this.onceInternal);\n _this.un = /** @type {ObservableOnSignature} */ (_this.unInternal);\n /**\n * @private\n * @type {number}\n */\n _this.revision_ = 0;\n return _this;\n }\n /**\n * Increases the revision counter and dispatches a 'change' event.\n * @api\n */\n Observable.prototype.changed = function () {\n ++this.revision_;\n this.dispatchEvent(EventType.CHANGE);\n };\n /**\n * Get the version number for this object. Each time the object is modified,\n * its version number will be incremented.\n * @return {number} Revision.\n * @api\n */\n Observable.prototype.getRevision = function () {\n return this.revision_;\n };\n /**\n * @param {string|Array} type Type.\n * @param {function((Event|import(\"./events/Event\").default)): ?} listener Listener.\n * @return {import(\"./events.js\").EventsKey|Array} Event key.\n * @protected\n */\n Observable.prototype.onInternal = function (type, listener) {\n if (Array.isArray(type)) {\n var len = type.length;\n var keys = new Array(len);\n for (var i = 0; i < len; ++i) {\n keys[i] = listen(this, type[i], listener);\n }\n return keys;\n }\n else {\n return listen(this, /** @type {string} */ (type), listener);\n }\n };\n /**\n * @param {string|Array} type Type.\n * @param {function((Event|import(\"./events/Event\").default)): ?} listener Listener.\n * @return {import(\"./events.js\").EventsKey|Array} Event key.\n * @protected\n */\n Observable.prototype.onceInternal = function (type, listener) {\n var key;\n if (Array.isArray(type)) {\n var len = type.length;\n key = new Array(len);\n for (var i = 0; i < len; ++i) {\n key[i] = listenOnce(this, type[i], listener);\n }\n }\n else {\n key = listenOnce(this, /** @type {string} */ (type), listener);\n }\n /** @type {Object} */ (listener).ol_key = key;\n return key;\n };\n /**\n * Unlisten for a certain type of event.\n * @param {string|Array} type Type.\n * @param {function((Event|import(\"./events/Event\").default)): ?} listener Listener.\n * @protected\n */\n Observable.prototype.unInternal = function (type, listener) {\n var key = /** @type {Object} */ (listener).ol_key;\n if (key) {\n unByKey(key);\n }\n else if (Array.isArray(type)) {\n for (var i = 0, ii = type.length; i < ii; ++i) {\n this.removeEventListener(type[i], listener);\n }\n }\n else {\n this.removeEventListener(type, listener);\n }\n };\n return Observable;\n}(EventTarget));\n/**\n * Listen for a certain type of event.\n * @function\n * @param {string|Array} type The event type or array of event types.\n * @param {function((Event|import(\"./events/Event\").default)): ?} listener The listener function.\n * @return {import(\"./events.js\").EventsKey|Array} Unique key for the listener. If\n * called with an array of event types as the first argument, the return\n * will be an array of keys.\n * @api\n */\nObservable.prototype.on;\n/**\n * Listen once for a certain type of event.\n * @function\n * @param {string|Array} type The event type or array of event types.\n * @param {function((Event|import(\"./events/Event\").default)): ?} listener The listener function.\n * @return {import(\"./events.js\").EventsKey|Array} Unique key for the listener. If\n * called with an array of event types as the first argument, the return\n * will be an array of keys.\n * @api\n */\nObservable.prototype.once;\n/**\n * Unlisten for a certain type of event.\n * @function\n * @param {string|Array} type The event type or array of event types.\n * @param {function((Event|import(\"./events/Event\").default)): ?} listener The listener function.\n * @api\n */\nObservable.prototype.un;\n/**\n * Removes an event listener using the key returned by `on()` or `once()`.\n * @param {import(\"./events.js\").EventsKey|Array} key The key returned by `on()`\n * or `once()` (or an array of keys).\n * @api\n */\nexport function unByKey(key) {\n if (Array.isArray(key)) {\n for (var i = 0, ii = key.length; i < ii; ++i) {\n unlistenByKey(key[i]);\n }\n }\n else {\n unlistenByKey(/** @type {import(\"./events.js\").EventsKey} */ (key));\n }\n}\nexport default Observable;\n//# sourceMappingURL=Observable.js.map","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n if (typeof b !== \"function\" && b !== null)\n throw new TypeError(\"Class extends value \" + String(b) + \" is not a constructor or null\");\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/Overlay\n */\nimport BaseObject from './Object.js';\nimport MapEventType from './MapEventType.js';\nimport { CLASS_SELECTABLE } from './css.js';\nimport { containsExtent } from './extent.js';\nimport { listen, unlistenByKey } from './events.js';\nimport { outerHeight, outerWidth, removeChildren, removeNode } from './dom.js';\n/**\n * @typedef {'bottom-left' | 'bottom-center' | 'bottom-right' | 'center-left' | 'center-center' | 'center-right' | 'top-left' | 'top-center' | 'top-right'} Positioning\n * The overlay position: `'bottom-left'`, `'bottom-center'`, `'bottom-right'`,\n * `'center-left'`, `'center-center'`, `'center-right'`, `'top-left'`,\n * `'top-center'`, or `'top-right'`.\n */\n/**\n * @typedef {Object} Options\n * @property {number|string} [id] Set the overlay id. The overlay id can be used\n * with the {@link module:ol/Map~Map#getOverlayById} method.\n * @property {HTMLElement} [element] The overlay element.\n * @property {Array} [offset=[0, 0]] Offsets in pixels used when positioning\n * the overlay. The first element in the\n * array is the horizontal offset. A positive value shifts the overlay right.\n * The second element in the array is the vertical offset. A positive value\n * shifts the overlay down.\n * @property {import(\"./coordinate.js\").Coordinate} [position] The overlay position\n * in map projection.\n * @property {Positioning} [positioning='top-left'] Defines how\n * the overlay is actually positioned with respect to its `position` property.\n * Possible values are `'bottom-left'`, `'bottom-center'`, `'bottom-right'`,\n * `'center-left'`, `'center-center'`, `'center-right'`, `'top-left'`,\n * `'top-center'`, and `'top-right'`.\n * @property {boolean} [stopEvent=true] Whether event propagation to the map\n * viewport should be stopped. If `true` the overlay is placed in the same\n * container as that of the controls (CSS class name\n * `ol-overlaycontainer-stopevent`); if `false` it is placed in the container\n * with CSS class name specified by the `className` property.\n * @property {boolean} [insertFirst=true] Whether the overlay is inserted first\n * in the overlay container, or appended. If the overlay is placed in the same\n * container as that of the controls (see the `stopEvent` option) you will\n * probably set `insertFirst` to `true` so the overlay is displayed below the\n * controls.\n * @property {PanIntoViewOptions|boolean} [autoPan=false] Pan the map when calling\n * `setPosition`, so that the overlay is entirely visible in the current viewport?\n * If `true` (deprecated), then `autoPanAnimation` and `autoPanMargin` will be\n * used to determine the panning parameters; if an object is supplied then other\n * parameters are ignored.\n * @property {PanOptions} [autoPanAnimation] The animation options used to pan\n * the overlay into view. This animation is only used when `autoPan` is enabled.\n * A `duration` and `easing` may be provided to customize the animation.\n * Deprecated and ignored if `autoPan` is supplied as an object.\n * @property {number} [autoPanMargin=20] The margin (in pixels) between the\n * overlay and the borders of the map when autopanning. Deprecated and ignored\n * if `autoPan` is supplied as an object.\n * @property {PanIntoViewOptions} [autoPanOptions] The options to use for the\n * autoPan. This is only used when `autoPan` is enabled and has preference over\n * the individual `autoPanMargin` and `autoPanOptions`.\n * @property {string} [className='ol-overlay-container ol-selectable'] CSS class\n * name.\n */\n/**\n * @typedef {Object} PanOptions\n * @property {number} [duration=1000] The duration of the animation in\n * milliseconds.\n * @property {function(number):number} [easing] The easing function to use. Can\n * be one from {@link module:ol/easing} or a custom function.\n * Default is {@link module:ol/easing.inAndOut}.\n */\n/**\n * @typedef {Object} PanIntoViewOptions\n * @property {PanOptions} [animation={}] The animation parameters for the pan\n * @property {number} [margin=20] The margin (in pixels) between the\n * overlay and the borders of the map when panning into view.\n */\n/**\n * @enum {string}\n * @protected\n */\nvar Property = {\n ELEMENT: 'element',\n MAP: 'map',\n OFFSET: 'offset',\n POSITION: 'position',\n POSITIONING: 'positioning',\n};\n/**\n * @typedef {import(\"./ObjectEventType\").Types|'change:element'|'change:map'|'change:offset'|'change:position'|\n * 'change:positioning'} OverlayObjectEventTypes\n */\n/***\n * @template Return\n * @typedef {import(\"./Observable\").OnSignature &\n * import(\"./Observable\").OnSignature &\n * import(\"./Observable\").CombinedOnSignature} OverlayOnSignature\n */\n/**\n * @classdesc\n * An element to be displayed over the map and attached to a single map\n * location. Like {@link module:ol/control/Control~Control}, Overlays are\n * visible widgets. Unlike Controls, they are not in a fixed position on the\n * screen, but are tied to a geographical coordinate, so panning the map will\n * move an Overlay but not a Control.\n *\n * Example:\n *\n * import Overlay from 'ol/Overlay';\n *\n * var popup = new Overlay({\n * element: document.getElementById('popup')\n * });\n * popup.setPosition(coordinate);\n * map.addOverlay(popup);\n *\n * @api\n */\nvar Overlay = /** @class */ (function (_super) {\n __extends(Overlay, _super);\n /**\n * @param {Options} options Overlay options.\n */\n function Overlay(options) {\n var _this = _super.call(this) || this;\n /***\n * @type {OverlayOnSignature}\n */\n _this.on;\n /***\n * @type {OverlayOnSignature}\n */\n _this.once;\n /***\n * @type {OverlayOnSignature}\n */\n _this.un;\n /**\n * @protected\n * @type {Options}\n */\n _this.options = options;\n /**\n * @protected\n * @type {number|string|undefined}\n */\n _this.id = options.id;\n /**\n * @protected\n * @type {boolean}\n */\n _this.insertFirst =\n options.insertFirst !== undefined ? options.insertFirst : true;\n /**\n * @protected\n * @type {boolean}\n */\n _this.stopEvent = options.stopEvent !== undefined ? options.stopEvent : true;\n /**\n * @protected\n * @type {HTMLElement}\n */\n _this.element = document.createElement('div');\n _this.element.className =\n options.className !== undefined\n ? options.className\n : 'ol-overlay-container ' + CLASS_SELECTABLE;\n _this.element.style.position = 'absolute';\n _this.element.style.pointerEvents = 'auto';\n var autoPan = options.autoPan;\n if (autoPan && 'object' !== typeof autoPan) {\n autoPan = {\n animation: options.autoPanAnimation,\n margin: options.autoPanMargin,\n };\n }\n /**\n * @protected\n * @type {PanIntoViewOptions|false}\n */\n _this.autoPan = /** @type {PanIntoViewOptions} */ (autoPan) || false;\n /**\n * @protected\n * @type {{transform_: string,\n * visible: boolean}}\n */\n _this.rendered = {\n transform_: '',\n visible: true,\n };\n /**\n * @protected\n * @type {?import(\"./events.js\").EventsKey}\n */\n _this.mapPostrenderListenerKey = null;\n _this.addChangeListener(Property.ELEMENT, _this.handleElementChanged);\n _this.addChangeListener(Property.MAP, _this.handleMapChanged);\n _this.addChangeListener(Property.OFFSET, _this.handleOffsetChanged);\n _this.addChangeListener(Property.POSITION, _this.handlePositionChanged);\n _this.addChangeListener(Property.POSITIONING, _this.handlePositioningChanged);\n if (options.element !== undefined) {\n _this.setElement(options.element);\n }\n _this.setOffset(options.offset !== undefined ? options.offset : [0, 0]);\n _this.setPositioning(options.positioning || 'top-left');\n if (options.position !== undefined) {\n _this.setPosition(options.position);\n }\n return _this;\n }\n /**\n * Get the DOM element of this overlay.\n * @return {HTMLElement|undefined} The Element containing the overlay.\n * @observable\n * @api\n */\n Overlay.prototype.getElement = function () {\n return /** @type {HTMLElement|undefined} */ (this.get(Property.ELEMENT));\n };\n /**\n * Get the overlay identifier which is set on constructor.\n * @return {number|string|undefined} Id.\n * @api\n */\n Overlay.prototype.getId = function () {\n return this.id;\n };\n /**\n * Get the map associated with this overlay.\n * @return {import(\"./PluggableMap.js\").default|null} The map that the\n * overlay is part of.\n * @observable\n * @api\n */\n Overlay.prototype.getMap = function () {\n return /** @type {import(\"./PluggableMap.js\").default|null} */ (this.get(Property.MAP) || null);\n };\n /**\n * Get the offset of this overlay.\n * @return {Array} The offset.\n * @observable\n * @api\n */\n Overlay.prototype.getOffset = function () {\n return /** @type {Array} */ (this.get(Property.OFFSET));\n };\n /**\n * Get the current position of this overlay.\n * @return {import(\"./coordinate.js\").Coordinate|undefined} The spatial point that the overlay is\n * anchored at.\n * @observable\n * @api\n */\n Overlay.prototype.getPosition = function () {\n return /** @type {import(\"./coordinate.js\").Coordinate|undefined} */ (this.get(Property.POSITION));\n };\n /**\n * Get the current positioning of this overlay.\n * @return {Positioning} How the overlay is positioned\n * relative to its point on the map.\n * @observable\n * @api\n */\n Overlay.prototype.getPositioning = function () {\n return /** @type {Positioning} */ (this.get(Property.POSITIONING));\n };\n /**\n * @protected\n */\n Overlay.prototype.handleElementChanged = function () {\n removeChildren(this.element);\n var element = this.getElement();\n if (element) {\n this.element.appendChild(element);\n }\n };\n /**\n * @protected\n */\n Overlay.prototype.handleMapChanged = function () {\n if (this.mapPostrenderListenerKey) {\n removeNode(this.element);\n unlistenByKey(this.mapPostrenderListenerKey);\n this.mapPostrenderListenerKey = null;\n }\n var map = this.getMap();\n if (map) {\n this.mapPostrenderListenerKey = listen(map, MapEventType.POSTRENDER, this.render, this);\n this.updatePixelPosition();\n var container = this.stopEvent\n ? map.getOverlayContainerStopEvent()\n : map.getOverlayContainer();\n if (this.insertFirst) {\n container.insertBefore(this.element, container.childNodes[0] || null);\n }\n else {\n container.appendChild(this.element);\n }\n this.performAutoPan();\n }\n };\n /**\n * @protected\n */\n Overlay.prototype.render = function () {\n this.updatePixelPosition();\n };\n /**\n * @protected\n */\n Overlay.prototype.handleOffsetChanged = function () {\n this.updatePixelPosition();\n };\n /**\n * @protected\n */\n Overlay.prototype.handlePositionChanged = function () {\n this.updatePixelPosition();\n this.performAutoPan();\n };\n /**\n * @protected\n */\n Overlay.prototype.handlePositioningChanged = function () {\n this.updatePixelPosition();\n };\n /**\n * Set the DOM element to be associated with this overlay.\n * @param {HTMLElement|undefined} element The Element containing the overlay.\n * @observable\n * @api\n */\n Overlay.prototype.setElement = function (element) {\n this.set(Property.ELEMENT, element);\n };\n /**\n * Set the map to be associated with this overlay.\n * @param {import(\"./PluggableMap.js\").default|null} map The map that the\n * overlay is part of. Pass `null` to just remove the overlay from the current map.\n * @observable\n * @api\n */\n Overlay.prototype.setMap = function (map) {\n this.set(Property.MAP, map);\n };\n /**\n * Set the offset for this overlay.\n * @param {Array} offset Offset.\n * @observable\n * @api\n */\n Overlay.prototype.setOffset = function (offset) {\n this.set(Property.OFFSET, offset);\n };\n /**\n * Set the position for this overlay. If the position is `undefined` the\n * overlay is hidden.\n * @param {import(\"./coordinate.js\").Coordinate|undefined} position The spatial point that the overlay\n * is anchored at.\n * @observable\n * @api\n */\n Overlay.prototype.setPosition = function (position) {\n this.set(Property.POSITION, position);\n };\n /**\n * Pan the map so that the overlay is entirely visible in the current viewport\n * (if necessary) using the configured autoPan parameters\n * @protected\n */\n Overlay.prototype.performAutoPan = function () {\n if (this.autoPan) {\n this.panIntoView(this.autoPan);\n }\n };\n /**\n * Pan the map so that the overlay is entirely visible in the current viewport\n * (if necessary).\n * @param {PanIntoViewOptions} [opt_panIntoViewOptions] Options for the pan action\n * @api\n */\n Overlay.prototype.panIntoView = function (opt_panIntoViewOptions) {\n var map = this.getMap();\n if (!map || !map.getTargetElement() || !this.get(Property.POSITION)) {\n return;\n }\n var mapRect = this.getRect(map.getTargetElement(), map.getSize());\n var element = this.getElement();\n var overlayRect = this.getRect(element, [\n outerWidth(element),\n outerHeight(element),\n ]);\n var panIntoViewOptions = opt_panIntoViewOptions || {};\n var myMargin = panIntoViewOptions.margin === undefined ? 20 : panIntoViewOptions.margin;\n if (!containsExtent(mapRect, overlayRect)) {\n // the overlay is not completely inside the viewport, so pan the map\n var offsetLeft = overlayRect[0] - mapRect[0];\n var offsetRight = mapRect[2] - overlayRect[2];\n var offsetTop = overlayRect[1] - mapRect[1];\n var offsetBottom = mapRect[3] - overlayRect[3];\n var delta = [0, 0];\n if (offsetLeft < 0) {\n // move map to the left\n delta[0] = offsetLeft - myMargin;\n }\n else if (offsetRight < 0) {\n // move map to the right\n delta[0] = Math.abs(offsetRight) + myMargin;\n }\n if (offsetTop < 0) {\n // move map up\n delta[1] = offsetTop - myMargin;\n }\n else if (offsetBottom < 0) {\n // move map down\n delta[1] = Math.abs(offsetBottom) + myMargin;\n }\n if (delta[0] !== 0 || delta[1] !== 0) {\n var center = /** @type {import(\"./coordinate.js\").Coordinate} */ (map.getView().getCenterInternal());\n var centerPx = map.getPixelFromCoordinateInternal(center);\n if (!centerPx) {\n return;\n }\n var newCenterPx = [centerPx[0] + delta[0], centerPx[1] + delta[1]];\n var panOptions = panIntoViewOptions.animation || {};\n map.getView().animateInternal({\n center: map.getCoordinateFromPixelInternal(newCenterPx),\n duration: panOptions.duration,\n easing: panOptions.easing,\n });\n }\n }\n };\n /**\n * Get the extent of an element relative to the document\n * @param {HTMLElement} element The element.\n * @param {import(\"./size.js\").Size} size The size of the element.\n * @return {import(\"./extent.js\").Extent} The extent.\n * @protected\n */\n Overlay.prototype.getRect = function (element, size) {\n var box = element.getBoundingClientRect();\n var offsetX = box.left + window.pageXOffset;\n var offsetY = box.top + window.pageYOffset;\n return [offsetX, offsetY, offsetX + size[0], offsetY + size[1]];\n };\n /**\n * Set the positioning for this overlay.\n * @param {Positioning} positioning how the overlay is\n * positioned relative to its point on the map.\n * @observable\n * @api\n */\n Overlay.prototype.setPositioning = function (positioning) {\n this.set(Property.POSITIONING, positioning);\n };\n /**\n * Modify the visibility of the element.\n * @param {boolean} visible Element visibility.\n * @protected\n */\n Overlay.prototype.setVisible = function (visible) {\n if (this.rendered.visible !== visible) {\n this.element.style.display = visible ? '' : 'none';\n this.rendered.visible = visible;\n }\n };\n /**\n * Update pixel position.\n * @protected\n */\n Overlay.prototype.updatePixelPosition = function () {\n var map = this.getMap();\n var position = this.getPosition();\n if (!map || !map.isRendered() || !position) {\n this.setVisible(false);\n return;\n }\n var pixel = map.getPixelFromCoordinate(position);\n var mapSize = map.getSize();\n this.updateRenderedPosition(pixel, mapSize);\n };\n /**\n * @param {import(\"./pixel.js\").Pixel} pixel The pixel location.\n * @param {import(\"./size.js\").Size|undefined} mapSize The map size.\n * @protected\n */\n Overlay.prototype.updateRenderedPosition = function (pixel, mapSize) {\n var style = this.element.style;\n var offset = this.getOffset();\n var positioning = this.getPositioning();\n this.setVisible(true);\n var x = Math.round(pixel[0] + offset[0]) + 'px';\n var y = Math.round(pixel[1] + offset[1]) + 'px';\n var posX = '0%';\n var posY = '0%';\n if (positioning == 'bottom-right' ||\n positioning == 'center-right' ||\n positioning == 'top-right') {\n posX = '-100%';\n }\n else if (positioning == 'bottom-center' ||\n positioning == 'center-center' ||\n positioning == 'top-center') {\n posX = '-50%';\n }\n if (positioning == 'bottom-left' ||\n positioning == 'bottom-center' ||\n positioning == 'bottom-right') {\n posY = '-100%';\n }\n else if (positioning == 'center-left' ||\n positioning == 'center-center' ||\n positioning == 'center-right') {\n posY = '-50%';\n }\n var transform = \"translate(\".concat(posX, \", \").concat(posY, \") translate(\").concat(x, \", \").concat(y, \")\");\n if (this.rendered.transform_ != transform) {\n this.rendered.transform_ = transform;\n style.transform = transform;\n // @ts-ignore IE9\n style.msTransform = transform;\n }\n };\n /**\n * returns the options this Overlay has been created with\n * @return {Options} overlay options\n */\n Overlay.prototype.getOptions = function () {\n return this.options;\n };\n return Overlay;\n}(BaseObject));\nexport default Overlay;\n//# sourceMappingURL=Overlay.js.map"],"names":[],"sourceRoot":""}